Sub AddFlashLights
fbegin = 21
fend = 46
GraphicsWindow.PenWidth = 0
GraphicsWindow.BrushColor = "Black"
For f = fbegin To fend
flash[f] = Shapes.AddRectangle(shape[f]["width"], shape[f]["height"])
Shapes.Move(flash[f], shape[f]["x"] + shX, shape[f]["y"] + shY)
Shapes.SetOpacity(flash[f], 70) ' flash lights off
EndFor
EndSub
Sub BlinkFlashLights
times = times + 1
If Math.Remainder(times, 10) = 0 Then
y = 230
For x = -200 To 700 Step 5
Shapes_Move()
Program.Delay(30)
EndFor
EndIf
pattern = Math.GetRandomNumber(3)
If pattern = 1 Then
For f = fbegin To fend
Shapes.SetOpacity(flash[f], 0) ' flash lights on
Program.Delay(50)
EndFor
ElseIf pattern = 2 Then
For f = fend To fbegin Step -1
Shapes.SetOpacity(flash[f], 0) ' flash lights on
Program.Delay(50)
EndFor
ElseIf pattern = 3 Then
For f = 1 To (fend - fbegin + 1) * 4
r = Math.GetRandomNumber(fend - fbegin + 1)
Shapes.SetOpacity(flash[r + fbegin - 1], 0) ' flash lights on
Program.Delay(10)
EndFor
EndIf
Program.Delay(200)
For f = fbegin To fend
Shapes.SetOpacity(flash[f], 70) ' flash lights off
EndFor
EndSub
Sub Shapes_Add
' Shapes | Add shapes as shapes data
' param shape - array of shapes
' param scale - to zoom
' return nShapes - number of shapes
' return shAngle - current angle of shapes
Stack.PushValue("local", i)
nShapes = Array.GetItemCount(shape)
s = scale
For i = 1 To nShapes
GraphicsWindow.PenWidth = shape[i]["pw"] * s
If shape[i]["pw"] > 0 Then
GraphicsWindow.PenColor = shape[i]["pc"]
EndIf
If shape[i]["func"] = "rect" Then
GraphicsWindow.BrushColor = shape[i]["bc"]
shape[i]["obj"] = Shapes.AddRectangle(shape[i]["width"]* s, shape[i]["height"] * s)
ElseIf shape[i]["func"] = "ell" Then
GraphicsWindow.BrushColor = shape[i]["bc"]
shape[i]["obj"] = Shapes.AddEllipse(shape[i]["width"]* s, shape[i]["height"] * s)
ElseIf shape[i]["func"] = "tri" Then
GraphicsWindow.BrushColor = shape[i]["bc"]
shape[i]["obj"] = Shapes.AddTriangle(shape[i]["x1"] * s, shape[i]["y1"] * s, shape[i]["x2"] * s, shape[i]["y2"] * s, shape[i]["x3"] * s, shape[i]["y3"] * s)
ElseIf shape[i]["func"] = "line" Then
shape[i]["obj"] = Shapes.AddLine(shape[i]["x1"] * s, shape[i]["y1"] * s, shape[i]["x2"] * s, shape[i]["y2"] * s)
EndIf
Shapes.Move(shape[i]["obj"], shX + shape[i]["x"] * s, shY + shape[i]["y"] * s)
If Text.IsSubText("rect|ell|tri", shape[i]["func"]) And shape[i]["angle"] <> 0 Then
Shapes.Rotate(shape[i]["obj"], shape[i]["angle"])
EndIf
shape[i]["rx"] = shape[i]["x"]
shape[i]["ry"] = shape[i]["y"]
EndFor
shAngle = 0
i = Stack.PopValue("local")
EndSub
Sub Shapes_CalcWidthAndHeight
' Shapes | Calculate total width and height of shapes
' return nShapes - number of shapes
' return shWidth, shHeight - total size of shapes
nShapes = Array.GetItemCount(shape)
For i = 1 To nShapes
If shape[i]["func"] = "tri" Or shape[i]["func"] = "line" Then
xmin = shape[i]["x1"]
xmax = shape[i]["x1"]
ymin = shape[i]["y1"]
ymax = shape[i]["y1"]
If shape[i]["x2"] < xmin Then
xmin = shape[i]["x2"]
EndIf
If xmax < shape[i]["x2"] Then
xmax = shape[i]["x2"]
EndIf
If shape[i]["y2"] < ymin Then
ymin = shape[i]["y2"]
EndIf
If ymax < shape[i]["y2"] Then
ymax = shape[i]["y2"]
EndIf
If shape[i]["func"] = "tri" Then
If shape[i]["x3"] < xmin Then
xmin = shape[i]["x3"]
EndIf
If xmax < shape[i]["x3"] Then
xmax = shape[i]["x3"]
EndIf
If shape[i]["y3"] < ymin Then
ymin = shape[i]["y3"]
EndIf
If ymax < shape[i]["y3"] Then
ymax = shape[i]["y3"]
EndIf
EndIf
shape[i]["width"] = xmax - xmin
shape[i]["height"] = ymax - ymin
EndIf
If i = 1 Then
shWidth = shape[i]["x"] + shape[i]["width"]
shHeight = shape[i]["y"] + shape[i]["height"]
Else
If shWidth < shape[i]["x"] + shape[i]["width"] Then
shWidth = shape[i]["x"] + shape[i]["width"]
EndIf
If shHeight < shape[i]["y"] + shape[i]["height"] Then
shHeight = shape[i]["y"] + shape[i]["height"]
EndIf
EndIf
EndFor
EndSub
Sub Shapes_CalcRotatePos
' Shapes | Calculate position for rotated shape
' param["x"], param["y"] - position of a shape
' param["width"], param["height"] - size of a shape
' param ["cx"], param["cy"] - center of shapes
' param ["angle"] - rotate angle
' return x, y - rotated position of a shape
_cx = param["x"] + param["width"] / 2
_cy = param["y"] + param["height"] / 2
x = _cx - param["cx"]
y = _cy - param["cy"]
Math_CartesianToPolar()
a = a + param["angle"]
x = r * Math.Cos(a * Math.Pi / 180)
y = r * Math.Sin(a * Math.Pi / 180)
_cx = x + param["cx"]
_cy = y + param["cy"]
x = _cx - param["width"] / 2
y = _cy - param["height"] / 2
EndSub
Sub Shapes_Move
' Shapes | Move shapes
' param shape - array of shapes
' param scale - to zoom
' param x, y - position to move
' return shX, shY - new position of shapes
Stack.PushValue("local", i)
Stack.PushValue("local", x)
Stack.PushValue("local", y)
dx = x - shX
dy = y - shY
shX = x
shY = y
For i = 1 To nShapes
_x = shape[i]["rx"] + dx
_y = shape[i]["ry"] + dy
Shapes.Move(shape[i]["obj"], shX + _x * s, shY + _y * s)
EndFor
y = Stack.PopValue("local")
x = Stack.PopValue("local")
i = Stack.PopValue("local")
EndSub
Sub Shapes_Remove
' Shapes | Remove shapes
' param shape - array of shapes
Stack.PushValue("local", i)
For i = 1 To nShapes
Shapes.Remove(shape[i]["obj"])
EndFor
i = Stack.PopValue("local")
EndSub
Sub Shapes_Rotate
' Shapes | Rotate shapes
' param shape - array of shapes
' param scale - to zoom
' param angle - to rotate
Stack.PushValue("local", i)
Stack.PushValue("local", x)
Stack.PushValue("local", y)
s = scale
param["angle"] = angle
param["cx"] = shWidth / 2
param["cy"] = shHeight / 2
For i = 1 To nShapes
param["x"] = shape[i]["x"]
param["y"] = shape[i]["y"]
param["width"] = shape[i]["width"]
param["height"] = shape[i]["height"]
Shapes_CalcRotatePos()
shape[i]["rx"] = x
shape[i]["ry"] = y
Shapes.Move(shape[i]["obj"], shX + x * s, shY + y * s)
Shapes.Rotate(shape[i]["obj"], angle + shape[i]["angle"])
EndFor
y = Stack.PopValue("local")
x = Stack.PopValue("local")
i = Stack.PopValue("local")
EndSub
Sub Math_CartesianToPolar
' Math | convert cartesian coodinate to polar coordinate
' param x, y - cartesian coordinate
' return r, a - polar coordinate
r = Math.SquareRoot(x * x + y * y)
If x = 0 And y > 0 Then
a = 90 ' [degree]
ElseIf x = 0 And y < 0 Then
a = -90
Else
a = Math.ArcTan(y / x) * 180 / Math.Pi
EndIf
If x < 0 Then
a = a + 180
ElseIf x > 0 And y < 0 Then
a = a + 360
EndIf
EndSub